Unofficial LSL Reference

[[constants:start]]


Unofficial LSL reference

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constants:start [2022-08-23 15:22 SLT]
sei
constants:start [2025-02-02 02:59 SLT] (current)
sei Update to 0.0.20250202000
Line 4: Line 4:
     Edit /​L/​KWDB/​local/​wikiconst.txt.in instead **     Edit /​L/​KWDB/​local/​wikiconst.txt.in instead **
  * Generated by LSL2 Derived Files Generator.  * Generated by LSL2 Derived Files Generator.
- * Database version: 0.0.20220817000; output module version: 0.0.20170615000+ * Database version: 0.0.20250202000; output module version: 0.0.20170615000
 ##}} ##}}
 ====== Constants ====== ====== Constants ======
Line 27: Line 27:
 [[AGENT_ALWAYS_RUN]]\\ [[AGENT_ALWAYS_RUN]]\\
 [[AGENT_ATTACHMENTS]]\\ [[AGENT_ATTACHMENTS]]\\
 +[[AGENT_AUTOMATED]]\\
 [[AGENT_AUTOPILOT]]\\ [[AGENT_AUTOPILOT]]\\
 [[AGENT_AWAY]]\\ [[AGENT_AWAY]]\\
Line 33: Line 34:
 [[AGENT_BY_USERNAME]]\\ [[AGENT_BY_USERNAME]]\\
 [[AGENT_CROUCHING]]\\ [[AGENT_CROUCHING]]\\
 +[[AGENT_FLOATING_VIA_SCRIPTED_ATTACHMENT]]\\
 [[AGENT_FLYING]]\\ [[AGENT_FLYING]]\\
 [[AGENT_IN_AIR]]\\ [[AGENT_IN_AIR]]\\
Line 46: Line 48:
 [[ALL_SIDES]]\\ [[ALL_SIDES]]\\
 [[ANIM_ON]]\\ [[ANIM_ON]]\\
 +[[ATTACH_ANY_HUD]]\\
 [[ATTACH_AVATAR_CENTER]]\\ [[ATTACH_AVATAR_CENTER]]\\
 [[ATTACH_BACK]]\\ [[ATTACH_BACK]]\\
Line 106: Line 109:
 [[AVOID_DYNAMIC_OBSTACLES]]\\ [[AVOID_DYNAMIC_OBSTACLES]]\\
 [[AVOID_NONE]]\\ [[AVOID_NONE]]\\
 +\\
 +**B**\\
 +[[BEACON_MAP]]\\
 \\ \\
 **C**\\ **C**\\
Line 130: Line 136:
 [[CHANGED_REGION]]\\ [[CHANGED_REGION]]\\
 [[CHANGED_REGION_START]]\\ [[CHANGED_REGION_START]]\\
 +[[CHANGED_RENDER_MATERIAL]]\\
 [[CHANGED_SCALE]]\\ [[CHANGED_SCALE]]\\
 [[CHANGED_SHAPE]]\\ [[CHANGED_SHAPE]]\\
Line 157: Line 164:
 [[CLICK_ACTION_BUY]]\\ [[CLICK_ACTION_BUY]]\\
 [[CLICK_ACTION_DISABLED]]\\ [[CLICK_ACTION_DISABLED]]\\
 +[[CLICK_ACTION_IGNORE]]\\
 [[CLICK_ACTION_NONE]]\\ [[CLICK_ACTION_NONE]]\\
 [[CLICK_ACTION_OPEN]]\\ [[CLICK_ACTION_OPEN]]\\
Line 165: Line 173:
 [[CLICK_ACTION_TOUCH]]\\ [[CLICK_ACTION_TOUCH]]\\
 [[CLICK_ACTION_ZOOM]]\\ [[CLICK_ACTION_ZOOM]]\\
 +[[COMBAT_CHANNEL]]\\
 +[[COMBAT_LOG_ID]]\\
 [[CONTENT_TYPE_ATOM]]\\ [[CONTENT_TYPE_ATOM]]\\
 [[CONTENT_TYPE_FORM]]\\ [[CONTENT_TYPE_FORM]]\\
Line 186: Line 196:
 \\ \\
 **D**\\ **D**\\
 +[[DAMAGEABLE]]\\
 +[[DAMAGE_TYPE_ACID]]\\
 +[[DAMAGE_TYPE_BLUDGEONING]]\\
 +[[DAMAGE_TYPE_COLD]]\\
 +[[DAMAGE_TYPE_ELECTRIC]]\\
 +[[DAMAGE_TYPE_EMOTIONAL]]\\
 +[[DAMAGE_TYPE_FIRE]]\\
 +[[DAMAGE_TYPE_FORCE]]\\
 +[[DAMAGE_TYPE_GENERIC]]\\
 +[[DAMAGE_TYPE_IMPACT]]\\
 +[[DAMAGE_TYPE_NECROTIC]]\\
 +[[DAMAGE_TYPE_PIERCING]]\\
 +[[DAMAGE_TYPE_POISON]]\\
 +[[DAMAGE_TYPE_PSYCHIC]]\\
 +[[DAMAGE_TYPE_RADIANT]]\\
 +[[DAMAGE_TYPE_SLASHING]]\\
 +[[DAMAGE_TYPE_SONIC]]\\
 [[DATA_BORN]]\\ [[DATA_BORN]]\\
 [[DATA_NAME]]\\ [[DATA_NAME]]\\
Line 197: Line 224:
 [[DEG_TO_RAD]]\\ [[DEG_TO_RAD]]\\
 [[DENSITY]]\\ [[DENSITY]]\\
 +[[DEREZ_DIE]]\\
 +[[DEREZ_MAKE_TEMP]]\\
 \\ \\
 **E**\\ **E**\\
Line 224: Line 253:
 **F**\\ **F**\\
 [[FALSE]]\\ [[FALSE]]\\
 +[[FILTER_FLAGS]]\\
 +[[FILTER_FLAG_HUDS]]\\
 +[[FILTER_INCLUDE]]\\
 [[FORCE_DIRECT_PATH]]\\ [[FORCE_DIRECT_PATH]]\\
 [[FRICTION]]\\ [[FRICTION]]\\
 \\ \\
 **G**\\ **G**\\
 +[[GAME_CONTROL_AXIS_LEFTX]]\\
 +[[GAME_CONTROL_AXIS_LEFTY]]\\
 +[[GAME_CONTROL_AXIS_RIGHTX]]\\
 +[[GAME_CONTROL_AXIS_RIGHTY]]\\
 +[[GAME_CONTROL_AXIS_TRIGGERLEFT]]\\
 +[[GAME_CONTROL_AXIS_TRIGGERRIGHT]]\\
 +[[GAME_CONTROL_BUTTON_A]]\\
 +[[GAME_CONTROL_BUTTON_B]]\\
 +[[GAME_CONTROL_BUTTON_BACK]]\\
 +[[GAME_CONTROL_BUTTON_DPAD_DOWN]]\\
 +[[GAME_CONTROL_BUTTON_DPAD_LEFT]]\\
 +[[GAME_CONTROL_BUTTON_DPAD_RIGHT]]\\
 +[[GAME_CONTROL_BUTTON_DPAD_UP]]\\
 +[[GAME_CONTROL_BUTTON_GUIDE]]\\
 +[[GAME_CONTROL_BUTTON_LEFTSHOULDER]]\\
 +[[GAME_CONTROL_BUTTON_LEFTSTICK]]\\
 +[[GAME_CONTROL_BUTTON_MISC1]]\\
 +[[GAME_CONTROL_BUTTON_PADDLE1]]\\
 +[[GAME_CONTROL_BUTTON_PADDLE2]]\\
 +[[GAME_CONTROL_BUTTON_PADDLE3]]\\
 +[[GAME_CONTROL_BUTTON_PADDLE4]]\\
 +[[GAME_CONTROL_BUTTON_RIGHTSHOULDER]]\\
 +[[GAME_CONTROL_BUTTON_RIGHTSTICK]]\\
 +[[GAME_CONTROL_BUTTON_START]]\\
 +[[GAME_CONTROL_BUTTON_TOUCHPAD]]\\
 +[[GAME_CONTROL_BUTTON_X]]\\
 +[[GAME_CONTROL_BUTTON_Y]]\\
 [[GCNP_RADIUS]]\\ [[GCNP_RADIUS]]\\
 [[GCNP_STATIC]]\\ [[GCNP_STATIC]]\\
Line 264: Line 323:
 [[INVENTORY_GESTURE]]\\ [[INVENTORY_GESTURE]]\\
 [[INVENTORY_LANDMARK]]\\ [[INVENTORY_LANDMARK]]\\
 +[[INVENTORY_MATERIAL]]\\
 [[INVENTORY_NONE]]\\ [[INVENTORY_NONE]]\\
 [[INVENTORY_NOTECARD]]\\ [[INVENTORY_NOTECARD]]\\
Line 301: Line 361:
 <wrap important>​[[LAND_LARGE_BRUSH]]</​wrap>​\\ <wrap important>​[[LAND_LARGE_BRUSH]]</​wrap>​\\
 [[LAND_LEVEL]]\\ [[LAND_LEVEL]]\\
 +<​HTML></​div><​div style="​float:​left;​width:​32%;​margin-right:​1.9%"></​HTML>​
 [[LAND_LOWER]]\\ [[LAND_LOWER]]\\
 <wrap important>​[[LAND_MEDIUM_BRUSH]]</​wrap>​\\ <wrap important>​[[LAND_MEDIUM_BRUSH]]</​wrap>​\\
Line 306: Line 367:
 [[LAND_RAISE]]\\ [[LAND_RAISE]]\\
 [[LAND_REVERT]]\\ [[LAND_REVERT]]\\
-<​HTML></​div><​div style="​float:​left;​width:​32%;​margin-right:​1.9%"></​HTML>​ 
 <wrap important>​[[LAND_SMALL_BRUSH]]</​wrap>​\\ <wrap important>​[[LAND_SMALL_BRUSH]]</​wrap>​\\
 [[LAND_SMOOTH]]\\ [[LAND_SMOOTH]]\\
 +[[LINKSETDATA_DELETE]]\\
 +[[LINKSETDATA_EMEMORY]]\\
 +[[LINKSETDATA_ENOKEY]]\\
 +[[LINKSETDATA_EPROTECTED]]\\
 +[[LINKSETDATA_MULTIDELETE]]\\
 +[[LINKSETDATA_NOTFOUND]]\\
 +[[LINKSETDATA_NOUPDATE]]\\
 +[[LINKSETDATA_OK]]\\
 +[[LINKSETDATA_RESET]]\\
 +[[LINKSETDATA_UPDATE]]\\
 [[LINK_ALL_CHILDREN]]\\ [[LINK_ALL_CHILDREN]]\\
 [[LINK_ALL_OTHERS]]\\ [[LINK_ALL_OTHERS]]\\
Line 334: Line 404:
 \\ \\
 **N**\\ **N**\\
 +[[NAK]]\\
 [[NULL_KEY]]\\ [[NULL_KEY]]\\
 \\ \\
Line 347: Line 418:
 [[OBJECT_CREATION_TIME]]\\ [[OBJECT_CREATION_TIME]]\\
 [[OBJECT_CREATOR]]\\ [[OBJECT_CREATOR]]\\
 +[[OBJECT_DAMAGE]]\\
 +[[OBJECT_DAMAGE_TYPE]]\\
 [[OBJECT_DESC]]\\ [[OBJECT_DESC]]\\
 [[OBJECT_GROUP]]\\ [[OBJECT_GROUP]]\\
 [[OBJECT_GROUP_TAG]]\\ [[OBJECT_GROUP_TAG]]\\
 +[[OBJECT_HEALTH]]\\
 [[OBJECT_HOVER_HEIGHT]]\\ [[OBJECT_HOVER_HEIGHT]]\\
 [[OBJECT_LAST_OWNER_ID]]\\ [[OBJECT_LAST_OWNER_ID]]\\
Line 508: Line 582:
 [[PRIM_BUMP_WOOD]]\\ [[PRIM_BUMP_WOOD]]\\
 <wrap important>​[[PRIM_CAST_SHADOWS]]</​wrap>​\\ <wrap important>​[[PRIM_CAST_SHADOWS]]</​wrap>​\\
 +[[PRIM_CLICK_ACTION]]\\
 [[PRIM_COLOR]]\\ [[PRIM_COLOR]]\\
 +[[PRIM_DAMAGE]]\\
 [[PRIM_DESC]]\\ [[PRIM_DESC]]\\
 [[PRIM_FLEXIBLE]]\\ [[PRIM_FLEXIBLE]]\\
 [[PRIM_FULLBRIGHT]]\\ [[PRIM_FULLBRIGHT]]\\
 [[PRIM_GLOW]]\\ [[PRIM_GLOW]]\\
 +[[PRIM_GLTF_ALPHA_MODE_BLEND]]\\
 +[[PRIM_GLTF_ALPHA_MODE_MASK]]\\
 +[[PRIM_GLTF_ALPHA_MODE_OPAQUE]]\\
 +[[PRIM_GLTF_BASE_COLOR]]\\
 +[[PRIM_GLTF_EMISSIVE]]\\
 +[[PRIM_GLTF_METALLIC_ROUGHNESS]]\\
 +[[PRIM_GLTF_NORMAL]]\\
 +[[PRIM_HEALTH]]\\
 [[PRIM_HOLE_CIRCLE]]\\ [[PRIM_HOLE_CIRCLE]]\\
 [[PRIM_HOLE_DEFAULT]]\\ [[PRIM_HOLE_DEFAULT]]\\
Line 567: Line 651:
 [[PRIM_POS_LOCAL]]\\ [[PRIM_POS_LOCAL]]\\
 [[PRIM_PROJECTOR]]\\ [[PRIM_PROJECTOR]]\\
 +[[PRIM_REFLECTION_PROBE]]\\
 +[[PRIM_REFLECTION_PROBE_BOX]]\\
 +[[PRIM_REFLECTION_PROBE_DYNAMIC]]\\
 +[[PRIM_REFLECTION_PROBE_MIRROR]]\\
 +[[PRIM_RENDER_MATERIAL]]\\
 [[PRIM_ROTATION]]\\ [[PRIM_ROTATION]]\\
 [[PRIM_ROT_LOCAL]]\\ [[PRIM_ROT_LOCAL]]\\
 [[PRIM_SCRIPTED_SIT_ONLY]]\\ [[PRIM_SCRIPTED_SIT_ONLY]]\\
 +[[PRIM_SCULPT_FLAG_ANIMESH]]\\
 [[PRIM_SCULPT_FLAG_INVERT]]\\ [[PRIM_SCULPT_FLAG_INVERT]]\\
 [[PRIM_SCULPT_FLAG_MIRROR]]\\ [[PRIM_SCULPT_FLAG_MIRROR]]\\
 [[PRIM_SCULPT_TYPE_CYLINDER]]\\ [[PRIM_SCULPT_TYPE_CYLINDER]]\\
 [[PRIM_SCULPT_TYPE_MASK]]\\ [[PRIM_SCULPT_TYPE_MASK]]\\
 +[[PRIM_SCULPT_TYPE_MESH]]\\
 [[PRIM_SCULPT_TYPE_PLANE]]\\ [[PRIM_SCULPT_TYPE_PLANE]]\\
 [[PRIM_SCULPT_TYPE_SPHERE]]\\ [[PRIM_SCULPT_TYPE_SPHERE]]\\
Line 581: Line 672:
 [[PRIM_SHINY_MEDIUM]]\\ [[PRIM_SHINY_MEDIUM]]\\
 [[PRIM_SHINY_NONE]]\\ [[PRIM_SHINY_NONE]]\\
 +[[PRIM_SIT_FLAGS]]\\
 [[PRIM_SIT_TARGET]]\\ [[PRIM_SIT_TARGET]]\\
 [[PRIM_SIZE]]\\ [[PRIM_SIZE]]\\
Line 591: Line 683:
 [[PRIM_TEXT]]\\ [[PRIM_TEXT]]\\
 [[PRIM_TEXTURE]]\\ [[PRIM_TEXTURE]]\\
-<​HTML></​div><​div style="​float:​left;​width:​32%"></​HTML>​ 
 [[PRIM_TYPE]]\\ [[PRIM_TYPE]]\\
 [[PRIM_TYPE_BOX]]\\ [[PRIM_TYPE_BOX]]\\
Line 610: Line 701:
 [[PSYS_PART_BF_SOURCE_ALPHA]]\\ [[PSYS_PART_BF_SOURCE_ALPHA]]\\
 [[PSYS_PART_BF_SOURCE_COLOR]]\\ [[PSYS_PART_BF_SOURCE_COLOR]]\\
 +<​HTML></​div><​div style="​float:​left;​width:​32%"></​HTML>​
 [[PSYS_PART_BF_ZERO]]\\ [[PSYS_PART_BF_ZERO]]\\
 [[PSYS_PART_BLEND_FUNC_DEST]]\\ [[PSYS_PART_BLEND_FUNC_DEST]]\\
Line 699: Line 791:
 [[REGION_FLAG_RESTRICT_PUSHOBJECT]]\\ [[REGION_FLAG_RESTRICT_PUSHOBJECT]]\\
 [[REGION_FLAG_SANDBOX]]\\ [[REGION_FLAG_SANDBOX]]\\
-[[REMOTE_DATA_CHANNEL]]\\ +<wrap important>​[[REMOTE_DATA_CHANNEL]]</​wrap>​\\ 
-[[REMOTE_DATA_REPLY]]\\ +<wrap important>​[[REMOTE_DATA_REPLY]]</​wrap>​\\ 
-[[REMOTE_DATA_REQUEST]]\\+<wrap important>​[[REMOTE_DATA_REQUEST]]</​wrap>​\\
 [[REQUIRE_LINE_OF_SIGHT]]\\ [[REQUIRE_LINE_OF_SIGHT]]\\
 [[RESTITUTION]]\\ [[RESTITUTION]]\\
 [[REVERSE]]\\ [[REVERSE]]\\
 +[[REZ_ACCEL]]\\
 +[[REZ_DAMAGE]]\\
 +[[REZ_DAMAGE_TYPE]]\\
 +[[REZ_FLAGS]]\\
 +[[REZ_FLAG_BLOCK_GRAB_OBJECT]]\\
 +[[REZ_FLAG_DIE_ON_COLLIDE]]\\
 +[[REZ_FLAG_DIE_ON_NOENTRY]]\\
 +[[REZ_FLAG_NO_COLLIDE_FAMILY]]\\
 +[[REZ_FLAG_NO_COLLIDE_OWNER]]\\
 +[[REZ_FLAG_PHANTOM]]\\
 +[[REZ_FLAG_PHYSICAL]]\\
 +[[REZ_FLAG_TEMP]]\\
 +[[REZ_LOCK_AXES]]\\
 +[[REZ_OMEGA]]\\
 +[[REZ_PARAM]]\\
 +[[REZ_PARAM_STRING]]\\
 +[[REZ_POS]]\\
 +[[REZ_ROT]]\\
 +[[REZ_SOUND]]\\
 +[[REZ_SOUND_COLLIDE]]\\
 +[[REZ_VEL]]\\
 [[ROTATE]]\\ [[ROTATE]]\\
 \\ \\
Line 710: Line 823:
 [[SCALE]]\\ [[SCALE]]\\
 [[SCRIPTED]]\\ [[SCRIPTED]]\\
 +[[SIM_STAT_ACTIVE_SCRIPT_COUNT]]\\
 +[[SIM_STAT_AGENT_COUNT]]\\
 +[[SIM_STAT_AGENT_MS]]\\
 +[[SIM_STAT_AGENT_UPDATES]]\\
 +[[SIM_STAT_AI_MS]]\\
 +[[SIM_STAT_ASSET_DOWNLOADS]]\\
 +[[SIM_STAT_ASSET_UPLOADS]]\\
 +[[SIM_STAT_CHILD_AGENT_COUNT]]\\
 +[[SIM_STAT_FRAME_MS]]\\
 +[[SIM_STAT_IMAGE_MS]]\\
 +[[SIM_STAT_IO_PUMP_MS]]\\
 +[[SIM_STAT_NET_MS]]\\
 +[[SIM_STAT_OTHER_MS]]\\
 +[[SIM_STAT_PACKETS_IN]]\\
 +[[SIM_STAT_PACKETS_OUT]]\\
 [[SIM_STAT_PCT_CHARS_STEPPED]]\\ [[SIM_STAT_PCT_CHARS_STEPPED]]\\
 +[[SIM_STAT_PHYSICS_FPS]]\\
 +[[SIM_STAT_PHYSICS_MS]]\\
 +[[SIM_STAT_PHYSICS_OTHER_MS]]\\
 +[[SIM_STAT_PHYSICS_SHAPE_MS]]\\
 +[[SIM_STAT_PHYSICS_STEP_MS]]\\
 +[[SIM_STAT_SCRIPT_EPS]]\\
 +[[SIM_STAT_SCRIPT_MS]]\\
 +[[SIM_STAT_SCRIPT_RUN_PCT]]\\
 +[[SIM_STAT_SLEEP_MS]]\\
 +[[SIM_STAT_SPARE_MS]]\\
 +[[SIM_STAT_UNACKED_BYTES]]\\
 +[[SIT_FLAG_ALLOW_UNSIT]]\\
 +[[SIT_FLAG_NO_COLLIDE]]\\
 +[[SIT_FLAG_NO_DAMAGE]]\\
 +[[SIT_FLAG_SCRIPTED_ONLY]]\\
 +[[SIT_FLAG_SIT_TARGET]]\\
 [[SIT_INVALID_AGENT]]\\ [[SIT_INVALID_AGENT]]\\
 [[SIT_INVALID_LINK]]\\ [[SIT_INVALID_LINK]]\\
Line 734: Line 878:
 [[SKY_PLANET]]\\ [[SKY_PLANET]]\\
 <wrap important>​[[SKY_RAYLEIGH_CONFIG]]</​wrap>​\\ <wrap important>​[[SKY_RAYLEIGH_CONFIG]]</​wrap>​\\
 +[[SKY_REFLECTION_PROBE_AMBIANCE]]\\
 [[SKY_REFRACTION]]\\ [[SKY_REFRACTION]]\\
 [[SKY_STAR_BRIGHTNESS]]\\ [[SKY_STAR_BRIGHTNESS]]\\
Line 741: Line 886:
 <wrap important>​[[SKY_TRACKS]]</​wrap>​\\ <wrap important>​[[SKY_TRACKS]]</​wrap>​\\
 [[SMOOTH]]\\ [[SMOOTH]]\\
 +[[SOUND_LOOP]]\\
 +[[SOUND_PLAY]]\\
 +[[SOUND_SYNC]]\\
 +[[SOUND_TRIGGER]]\\
 [[SQRT2]]\\ [[SQRT2]]\\
 [[STATUS_BLOCK_GRAB]]\\ [[STATUS_BLOCK_GRAB]]\\
Line 780: Line 929:
 [[TP_ROUTING_FREE]]\\ [[TP_ROUTING_FREE]]\\
 [[TP_ROUTING_LANDINGP]]\\ [[TP_ROUTING_LANDINGP]]\\
 +[[TRANSFER_BAD_OPTS]]\\
 +[[TRANSFER_BAD_ROOT]]\\
 +[[TRANSFER_DEST]]\\
 +[[TRANSFER_FLAGS]]\\
 +[[TRANSFER_FLAG_COPY]]\\
 +[[TRANSFER_FLAG_RESERVED]]\\
 +[[TRANSFER_FLAG_TAKE]]\\
 +[[TRANSFER_NO_ATTACHMENT]]\\
 +[[TRANSFER_NO_ITEMS]]\\
 +[[TRANSFER_NO_PERMS]]\\
 +[[TRANSFER_NO_TARGET]]\\
 +[[TRANSFER_OK]]\\
 +[[TRANSFER_THROTTLE]]\\
 [[TRAVERSAL_TYPE]]\\ [[TRAVERSAL_TYPE]]\\
 [[TRAVERSAL_TYPE_FAST]]\\ [[TRAVERSAL_TYPE_FAST]]\\
Line 809: Line 971:
 [[VEHICLE_BANKING_TIMESCALE]]\\ [[VEHICLE_BANKING_TIMESCALE]]\\
 [[VEHICLE_BUOYANCY]]\\ [[VEHICLE_BUOYANCY]]\\
 +[[VEHICLE_FLAG_BLOCK_INTERFERENCE]]\\
 [[VEHICLE_FLAG_CAMERA_DECOUPLED]]\\ [[VEHICLE_FLAG_CAMERA_DECOUPLED]]\\
 [[VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT]]\\ [[VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT]]\\