Unofficial LSL Reference

[[constants:start]]


Unofficial LSL reference

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constants:start [2023-12-12 07:09 SLT]
sei Add new constants
constants:start [2025-02-02 02:59 SLT] (current)
sei Update to 0.0.20250202000
Line 4: Line 4:
     Edit /​L/​KWDB/​local/​wikiconst.txt.in instead **     Edit /​L/​KWDB/​local/​wikiconst.txt.in instead **
  * Generated by LSL2 Derived Files Generator.  * Generated by LSL2 Derived Files Generator.
- * Database version: 0.0.20231212001; output module version: 0.0.20170615000+ * Database version: 0.0.20250202000; output module version: 0.0.20170615000
 ##}} ##}}
 ====== Constants ====== ====== Constants ======
Line 34: Line 34:
 [[AGENT_BY_USERNAME]]\\ [[AGENT_BY_USERNAME]]\\
 [[AGENT_CROUCHING]]\\ [[AGENT_CROUCHING]]\\
 +[[AGENT_FLOATING_VIA_SCRIPTED_ATTACHMENT]]\\
 [[AGENT_FLYING]]\\ [[AGENT_FLYING]]\\
 [[AGENT_IN_AIR]]\\ [[AGENT_IN_AIR]]\\
Line 47: Line 48:
 [[ALL_SIDES]]\\ [[ALL_SIDES]]\\
 [[ANIM_ON]]\\ [[ANIM_ON]]\\
 +[[ATTACH_ANY_HUD]]\\
 [[ATTACH_AVATAR_CENTER]]\\ [[ATTACH_AVATAR_CENTER]]\\
 [[ATTACH_BACK]]\\ [[ATTACH_BACK]]\\
Line 107: Line 109:
 [[AVOID_DYNAMIC_OBSTACLES]]\\ [[AVOID_DYNAMIC_OBSTACLES]]\\
 [[AVOID_NONE]]\\ [[AVOID_NONE]]\\
 +\\
 +**B**\\
 +[[BEACON_MAP]]\\
 \\ \\
 **C**\\ **C**\\
Line 168: Line 173:
 [[CLICK_ACTION_TOUCH]]\\ [[CLICK_ACTION_TOUCH]]\\
 [[CLICK_ACTION_ZOOM]]\\ [[CLICK_ACTION_ZOOM]]\\
 +[[COMBAT_CHANNEL]]\\
 +[[COMBAT_LOG_ID]]\\
 [[CONTENT_TYPE_ATOM]]\\ [[CONTENT_TYPE_ATOM]]\\
 [[CONTENT_TYPE_FORM]]\\ [[CONTENT_TYPE_FORM]]\\
Line 189: Line 196:
 \\ \\
 **D**\\ **D**\\
 +[[DAMAGEABLE]]\\
 +[[DAMAGE_TYPE_ACID]]\\
 +[[DAMAGE_TYPE_BLUDGEONING]]\\
 +[[DAMAGE_TYPE_COLD]]\\
 +[[DAMAGE_TYPE_ELECTRIC]]\\
 +[[DAMAGE_TYPE_EMOTIONAL]]\\
 +[[DAMAGE_TYPE_FIRE]]\\
 +[[DAMAGE_TYPE_FORCE]]\\
 +[[DAMAGE_TYPE_GENERIC]]\\
 +[[DAMAGE_TYPE_IMPACT]]\\
 +[[DAMAGE_TYPE_NECROTIC]]\\
 +[[DAMAGE_TYPE_PIERCING]]\\
 +[[DAMAGE_TYPE_POISON]]\\
 +[[DAMAGE_TYPE_PSYCHIC]]\\
 +[[DAMAGE_TYPE_RADIANT]]\\
 +[[DAMAGE_TYPE_SLASHING]]\\
 +[[DAMAGE_TYPE_SONIC]]\\
 [[DATA_BORN]]\\ [[DATA_BORN]]\\
 [[DATA_NAME]]\\ [[DATA_NAME]]\\
Line 200: Line 224:
 [[DEG_TO_RAD]]\\ [[DEG_TO_RAD]]\\
 [[DENSITY]]\\ [[DENSITY]]\\
 +[[DEREZ_DIE]]\\
 +[[DEREZ_MAKE_TEMP]]\\
 \\ \\
 **E**\\ **E**\\
Line 227: Line 253:
 **F**\\ **F**\\
 [[FALSE]]\\ [[FALSE]]\\
 +[[FILTER_FLAGS]]\\
 +[[FILTER_FLAG_HUDS]]\\
 +[[FILTER_INCLUDE]]\\
 [[FORCE_DIRECT_PATH]]\\ [[FORCE_DIRECT_PATH]]\\
 [[FRICTION]]\\ [[FRICTION]]\\
 \\ \\
 **G**\\ **G**\\
 +[[GAME_CONTROL_AXIS_LEFTX]]\\
 +[[GAME_CONTROL_AXIS_LEFTY]]\\
 +[[GAME_CONTROL_AXIS_RIGHTX]]\\
 +[[GAME_CONTROL_AXIS_RIGHTY]]\\
 +[[GAME_CONTROL_AXIS_TRIGGERLEFT]]\\
 +[[GAME_CONTROL_AXIS_TRIGGERRIGHT]]\\
 +[[GAME_CONTROL_BUTTON_A]]\\
 +[[GAME_CONTROL_BUTTON_B]]\\
 +[[GAME_CONTROL_BUTTON_BACK]]\\
 +[[GAME_CONTROL_BUTTON_DPAD_DOWN]]\\
 +[[GAME_CONTROL_BUTTON_DPAD_LEFT]]\\
 +[[GAME_CONTROL_BUTTON_DPAD_RIGHT]]\\
 +[[GAME_CONTROL_BUTTON_DPAD_UP]]\\
 +[[GAME_CONTROL_BUTTON_GUIDE]]\\
 +[[GAME_CONTROL_BUTTON_LEFTSHOULDER]]\\
 +[[GAME_CONTROL_BUTTON_LEFTSTICK]]\\
 +[[GAME_CONTROL_BUTTON_MISC1]]\\
 +[[GAME_CONTROL_BUTTON_PADDLE1]]\\
 +[[GAME_CONTROL_BUTTON_PADDLE2]]\\
 +[[GAME_CONTROL_BUTTON_PADDLE3]]\\
 +[[GAME_CONTROL_BUTTON_PADDLE4]]\\
 +[[GAME_CONTROL_BUTTON_RIGHTSHOULDER]]\\
 +[[GAME_CONTROL_BUTTON_RIGHTSTICK]]\\
 +[[GAME_CONTROL_BUTTON_START]]\\
 +[[GAME_CONTROL_BUTTON_TOUCHPAD]]\\
 +[[GAME_CONTROL_BUTTON_X]]\\
 +[[GAME_CONTROL_BUTTON_Y]]\\
 [[GCNP_RADIUS]]\\ [[GCNP_RADIUS]]\\
 [[GCNP_STATIC]]\\ [[GCNP_STATIC]]\\
Line 305: Line 361:
 <wrap important>​[[LAND_LARGE_BRUSH]]</​wrap>​\\ <wrap important>​[[LAND_LARGE_BRUSH]]</​wrap>​\\
 [[LAND_LEVEL]]\\ [[LAND_LEVEL]]\\
 +<​HTML></​div><​div style="​float:​left;​width:​32%;​margin-right:​1.9%"></​HTML>​
 [[LAND_LOWER]]\\ [[LAND_LOWER]]\\
 <wrap important>​[[LAND_MEDIUM_BRUSH]]</​wrap>​\\ <wrap important>​[[LAND_MEDIUM_BRUSH]]</​wrap>​\\
Line 326: Line 383:
 [[LINK_ROOT]]\\ [[LINK_ROOT]]\\
 [[LINK_SET]]\\ [[LINK_SET]]\\
-<​HTML></​div><​div style="​float:​left;​width:​32%;​margin-right:​1.9%"></​HTML>​ 
 [[LINK_THIS]]\\ [[LINK_THIS]]\\
 [[LIST_STAT_GEOMETRIC_MEAN]]\\ [[LIST_STAT_GEOMETRIC_MEAN]]\\
Line 348: Line 404:
 \\ \\
 **N**\\ **N**\\
 +[[NAK]]\\
 [[NULL_KEY]]\\ [[NULL_KEY]]\\
 \\ \\
Line 361: Line 418:
 [[OBJECT_CREATION_TIME]]\\ [[OBJECT_CREATION_TIME]]\\
 [[OBJECT_CREATOR]]\\ [[OBJECT_CREATOR]]\\
 +[[OBJECT_DAMAGE]]\\
 +[[OBJECT_DAMAGE_TYPE]]\\
 [[OBJECT_DESC]]\\ [[OBJECT_DESC]]\\
 [[OBJECT_GROUP]]\\ [[OBJECT_GROUP]]\\
 [[OBJECT_GROUP_TAG]]\\ [[OBJECT_GROUP_TAG]]\\
 +[[OBJECT_HEALTH]]\\
 [[OBJECT_HOVER_HEIGHT]]\\ [[OBJECT_HOVER_HEIGHT]]\\
 [[OBJECT_LAST_OWNER_ID]]\\ [[OBJECT_LAST_OWNER_ID]]\\
Line 524: Line 584:
 [[PRIM_CLICK_ACTION]]\\ [[PRIM_CLICK_ACTION]]\\
 [[PRIM_COLOR]]\\ [[PRIM_COLOR]]\\
 +[[PRIM_DAMAGE]]\\
 [[PRIM_DESC]]\\ [[PRIM_DESC]]\\
 [[PRIM_FLEXIBLE]]\\ [[PRIM_FLEXIBLE]]\\
Line 535: Line 596:
 [[PRIM_GLTF_METALLIC_ROUGHNESS]]\\ [[PRIM_GLTF_METALLIC_ROUGHNESS]]\\
 [[PRIM_GLTF_NORMAL]]\\ [[PRIM_GLTF_NORMAL]]\\
 +[[PRIM_HEALTH]]\\
 [[PRIM_HOLE_CIRCLE]]\\ [[PRIM_HOLE_CIRCLE]]\\
 [[PRIM_HOLE_DEFAULT]]\\ [[PRIM_HOLE_DEFAULT]]\\
Line 592: Line 654:
 [[PRIM_REFLECTION_PROBE_BOX]]\\ [[PRIM_REFLECTION_PROBE_BOX]]\\
 [[PRIM_REFLECTION_PROBE_DYNAMIC]]\\ [[PRIM_REFLECTION_PROBE_DYNAMIC]]\\
 +[[PRIM_REFLECTION_PROBE_MIRROR]]\\
 [[PRIM_RENDER_MATERIAL]]\\ [[PRIM_RENDER_MATERIAL]]\\
 [[PRIM_ROTATION]]\\ [[PRIM_ROTATION]]\\
Line 609: Line 672:
 [[PRIM_SHINY_MEDIUM]]\\ [[PRIM_SHINY_MEDIUM]]\\
 [[PRIM_SHINY_NONE]]\\ [[PRIM_SHINY_NONE]]\\
 +[[PRIM_SIT_FLAGS]]\\
 [[PRIM_SIT_TARGET]]\\ [[PRIM_SIT_TARGET]]\\
 [[PRIM_SIZE]]\\ [[PRIM_SIZE]]\\
Line 631: Line 695:
 [[PROFILE_SCRIPT_MEMORY]]\\ [[PROFILE_SCRIPT_MEMORY]]\\
 [[PSYS_PART_BF_DEST_COLOR]]\\ [[PSYS_PART_BF_DEST_COLOR]]\\
-<​HTML></​div><​div style="​float:​left;​width:​32%"></​HTML>​ 
 [[PSYS_PART_BF_ONE]]\\ [[PSYS_PART_BF_ONE]]\\
 [[PSYS_PART_BF_ONE_MINUS_DEST_COLOR]]\\ [[PSYS_PART_BF_ONE_MINUS_DEST_COLOR]]\\
Line 638: Line 701:
 [[PSYS_PART_BF_SOURCE_ALPHA]]\\ [[PSYS_PART_BF_SOURCE_ALPHA]]\\
 [[PSYS_PART_BF_SOURCE_COLOR]]\\ [[PSYS_PART_BF_SOURCE_COLOR]]\\
 +<​HTML></​div><​div style="​float:​left;​width:​32%"></​HTML>​
 [[PSYS_PART_BF_ZERO]]\\ [[PSYS_PART_BF_ZERO]]\\
 [[PSYS_PART_BLEND_FUNC_DEST]]\\ [[PSYS_PART_BLEND_FUNC_DEST]]\\
Line 733: Line 797:
 [[RESTITUTION]]\\ [[RESTITUTION]]\\
 [[REVERSE]]\\ [[REVERSE]]\\
 +[[REZ_ACCEL]]\\
 +[[REZ_DAMAGE]]\\
 +[[REZ_DAMAGE_TYPE]]\\
 +[[REZ_FLAGS]]\\
 +[[REZ_FLAG_BLOCK_GRAB_OBJECT]]\\
 +[[REZ_FLAG_DIE_ON_COLLIDE]]\\
 +[[REZ_FLAG_DIE_ON_NOENTRY]]\\
 +[[REZ_FLAG_NO_COLLIDE_FAMILY]]\\
 +[[REZ_FLAG_NO_COLLIDE_OWNER]]\\
 +[[REZ_FLAG_PHANTOM]]\\
 +[[REZ_FLAG_PHYSICAL]]\\
 +[[REZ_FLAG_TEMP]]\\
 +[[REZ_LOCK_AXES]]\\
 +[[REZ_OMEGA]]\\
 +[[REZ_PARAM]]\\
 +[[REZ_PARAM_STRING]]\\
 +[[REZ_POS]]\\
 +[[REZ_ROT]]\\
 +[[REZ_SOUND]]\\
 +[[REZ_SOUND_COLLIDE]]\\
 +[[REZ_VEL]]\\
 [[ROTATE]]\\ [[ROTATE]]\\
 \\ \\
Line 765: Line 850:
 [[SIM_STAT_SPARE_MS]]\\ [[SIM_STAT_SPARE_MS]]\\
 [[SIM_STAT_UNACKED_BYTES]]\\ [[SIM_STAT_UNACKED_BYTES]]\\
 +[[SIT_FLAG_ALLOW_UNSIT]]\\
 +[[SIT_FLAG_NO_COLLIDE]]\\
 +[[SIT_FLAG_NO_DAMAGE]]\\
 +[[SIT_FLAG_SCRIPTED_ONLY]]\\
 +[[SIT_FLAG_SIT_TARGET]]\\
 [[SIT_INVALID_AGENT]]\\ [[SIT_INVALID_AGENT]]\\
 [[SIT_INVALID_LINK]]\\ [[SIT_INVALID_LINK]]\\
Line 839: Line 929:
 [[TP_ROUTING_FREE]]\\ [[TP_ROUTING_FREE]]\\
 [[TP_ROUTING_LANDINGP]]\\ [[TP_ROUTING_LANDINGP]]\\
 +[[TRANSFER_BAD_OPTS]]\\
 +[[TRANSFER_BAD_ROOT]]\\
 +[[TRANSFER_DEST]]\\
 +[[TRANSFER_FLAGS]]\\
 +[[TRANSFER_FLAG_COPY]]\\
 +[[TRANSFER_FLAG_RESERVED]]\\
 +[[TRANSFER_FLAG_TAKE]]\\
 +[[TRANSFER_NO_ATTACHMENT]]\\
 +[[TRANSFER_NO_ITEMS]]\\
 +[[TRANSFER_NO_PERMS]]\\
 +[[TRANSFER_NO_TARGET]]\\
 +[[TRANSFER_OK]]\\
 +[[TRANSFER_THROTTLE]]\\
 [[TRAVERSAL_TYPE]]\\ [[TRAVERSAL_TYPE]]\\
 [[TRAVERSAL_TYPE_FAST]]\\ [[TRAVERSAL_TYPE_FAST]]\\
Line 868: Line 971:
 [[VEHICLE_BANKING_TIMESCALE]]\\ [[VEHICLE_BANKING_TIMESCALE]]\\
 [[VEHICLE_BUOYANCY]]\\ [[VEHICLE_BUOYANCY]]\\
 +[[VEHICLE_FLAG_BLOCK_INTERFERENCE]]\\
 [[VEHICLE_FLAG_CAMERA_DECOUPLED]]\\ [[VEHICLE_FLAG_CAMERA_DECOUPLED]]\\
 [[VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT]]\\ [[VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT]]\\