Unofficial LSL Reference

[[constants:start]]


Unofficial LSL reference

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constants:start [2021-01-28 03:00 SLT]
sei New constants
constants:start [2024-04-15 03:51 SLT] (current)
sei Update to 0.0.20240415000
Line 4: Line 4:
     Edit /​L/​KWDB/​local/​wikiconst.txt.in instead **     Edit /​L/​KWDB/​local/​wikiconst.txt.in instead **
  * Generated by LSL2 Derived Files Generator.  * Generated by LSL2 Derived Files Generator.
- * Database version: 0.0.20210128000; output module version: 0.0.20170615000+ * Database version: 0.0.20240415000; output module version: 0.0.20170615000
 ##}} ##}}
 ====== Constants ====== ====== Constants ======
Line 27: Line 27:
 [[AGENT_ALWAYS_RUN]]\\ [[AGENT_ALWAYS_RUN]]\\
 [[AGENT_ATTACHMENTS]]\\ [[AGENT_ATTACHMENTS]]\\
 +[[AGENT_AUTOMATED]]\\
 [[AGENT_AUTOPILOT]]\\ [[AGENT_AUTOPILOT]]\\
 [[AGENT_AWAY]]\\ [[AGENT_AWAY]]\\
Line 130: Line 131:
 [[CHANGED_REGION]]\\ [[CHANGED_REGION]]\\
 [[CHANGED_REGION_START]]\\ [[CHANGED_REGION_START]]\\
 +[[CHANGED_RENDER_MATERIAL]]\\
 [[CHANGED_SCALE]]\\ [[CHANGED_SCALE]]\\
 [[CHANGED_SHAPE]]\\ [[CHANGED_SHAPE]]\\
Line 157: Line 159:
 [[CLICK_ACTION_BUY]]\\ [[CLICK_ACTION_BUY]]\\
 [[CLICK_ACTION_DISABLED]]\\ [[CLICK_ACTION_DISABLED]]\\
 +[[CLICK_ACTION_IGNORE]]\\
 [[CLICK_ACTION_NONE]]\\ [[CLICK_ACTION_NONE]]\\
 [[CLICK_ACTION_OPEN]]\\ [[CLICK_ACTION_OPEN]]\\
Line 206: Line 209:
 [[ENV_NO_EXPERIENCE_LAND]]\\ [[ENV_NO_EXPERIENCE_LAND]]\\
 [[ENV_NO_EXPERIENCE_PERMISSION]]\\ [[ENV_NO_EXPERIENCE_PERMISSION]]\\
 +[[ENV_NO_PERMISSIONS]]\\
 [[ENV_THROTTLE]]\\ [[ENV_THROTTLE]]\\
 [[ENV_VALIDATION_FAIL]]\\ [[ENV_VALIDATION_FAIL]]\\
Line 263: Line 267:
 [[INVENTORY_GESTURE]]\\ [[INVENTORY_GESTURE]]\\
 [[INVENTORY_LANDMARK]]\\ [[INVENTORY_LANDMARK]]\\
 +[[INVENTORY_MATERIAL]]\\
 [[INVENTORY_NONE]]\\ [[INVENTORY_NONE]]\\
 [[INVENTORY_NOTECARD]]\\ [[INVENTORY_NOTECARD]]\\
Line 299: Line 304:
 **L**\\ **L**\\
 <wrap important>​[[LAND_LARGE_BRUSH]]</​wrap>​\\ <wrap important>​[[LAND_LARGE_BRUSH]]</​wrap>​\\
-<​HTML></​div><​div style="​float:​left;​width:​32%;​margin-right:​1.9%"></​HTML>​ 
 [[LAND_LEVEL]]\\ [[LAND_LEVEL]]\\
 [[LAND_LOWER]]\\ [[LAND_LOWER]]\\
Line 308: Line 312:
 <wrap important>​[[LAND_SMALL_BRUSH]]</​wrap>​\\ <wrap important>​[[LAND_SMALL_BRUSH]]</​wrap>​\\
 [[LAND_SMOOTH]]\\ [[LAND_SMOOTH]]\\
 +[[LINKSETDATA_DELETE]]\\
 +[[LINKSETDATA_EMEMORY]]\\
 +[[LINKSETDATA_ENOKEY]]\\
 +[[LINKSETDATA_EPROTECTED]]\\
 +[[LINKSETDATA_MULTIDELETE]]\\
 +[[LINKSETDATA_NOTFOUND]]\\
 +[[LINKSETDATA_NOUPDATE]]\\
 +[[LINKSETDATA_OK]]\\
 +[[LINKSETDATA_RESET]]\\
 +[[LINKSETDATA_UPDATE]]\\
 [[LINK_ALL_CHILDREN]]\\ [[LINK_ALL_CHILDREN]]\\
 [[LINK_ALL_OTHERS]]\\ [[LINK_ALL_OTHERS]]\\
Line 320: Line 334:
 [[LIST_STAT_NUM_COUNT]]\\ [[LIST_STAT_NUM_COUNT]]\\
 [[LIST_STAT_RANGE]]\\ [[LIST_STAT_RANGE]]\\
 +<​HTML></​div><​div style="​float:​left;​width:​32%;​margin-right:​1.9%"></​HTML>​
 [[LIST_STAT_STD_DEV]]\\ [[LIST_STAT_STD_DEV]]\\
 [[LIST_STAT_SUM]]\\ [[LIST_STAT_SUM]]\\
Line 333: Line 348:
 \\ \\
 **N**\\ **N**\\
 +[[NAK]]\\
 [[NULL_KEY]]\\ [[NULL_KEY]]\\
 \\ \\
 **O**\\ **O**\\
 +[[OBJECT_ACCOUNT_LEVEL]]\\
 [[OBJECT_ANIMATED_COUNT]]\\ [[OBJECT_ANIMATED_COUNT]]\\
 [[OBJECT_ANIMATED_SLOTS_AVAILABLE]]\\ [[OBJECT_ANIMATED_SLOTS_AVAILABLE]]\\
Line 350: Line 367:
 [[OBJECT_HOVER_HEIGHT]]\\ [[OBJECT_HOVER_HEIGHT]]\\
 [[OBJECT_LAST_OWNER_ID]]\\ [[OBJECT_LAST_OWNER_ID]]\\
 +[[OBJECT_LINK_NUMBER]]\\
 +[[OBJECT_MASS]]\\
 +[[OBJECT_MATERIAL]]\\
 [[OBJECT_NAME]]\\ [[OBJECT_NAME]]\\
 [[OBJECT_OMEGA]]\\ [[OBJECT_OMEGA]]\\
Line 365: Line 385:
 [[OBJECT_RETURN_REGION]]\\ [[OBJECT_RETURN_REGION]]\\
 [[OBJECT_REZZER_KEY]]\\ [[OBJECT_REZZER_KEY]]\\
 +[[OBJECT_REZ_TIME]]\\
 [[OBJECT_ROOT]]\\ [[OBJECT_ROOT]]\\
 [[OBJECT_ROT]]\\ [[OBJECT_ROT]]\\
 [[OBJECT_RUNNING_SCRIPT_COUNT]]\\ [[OBJECT_RUNNING_SCRIPT_COUNT]]\\
 +[[OBJECT_SCALE]]\\
 [[OBJECT_SCRIPT_MEMORY]]\\ [[OBJECT_SCRIPT_MEMORY]]\\
 [[OBJECT_SCRIPT_TIME]]\\ [[OBJECT_SCRIPT_TIME]]\\
Line 376: Line 398:
 [[OBJECT_TEMP_ATTACHED]]\\ [[OBJECT_TEMP_ATTACHED]]\\
 [[OBJECT_TEMP_ON_REZ]]\\ [[OBJECT_TEMP_ON_REZ]]\\
 +[[OBJECT_TEXT]]\\
 +[[OBJECT_TEXT_ALPHA]]\\
 +[[OBJECT_TEXT_COLOR]]\\
 [[OBJECT_TOTAL_INVENTORY_COUNT]]\\ [[OBJECT_TOTAL_INVENTORY_COUNT]]\\
 [[OBJECT_TOTAL_SCRIPT_COUNT]]\\ [[OBJECT_TOTAL_SCRIPT_COUNT]]\\
Line 398: Line 423:
 [[PARCEL_DETAILS_AREA]]\\ [[PARCEL_DETAILS_AREA]]\\
 [[PARCEL_DETAILS_DESC]]\\ [[PARCEL_DETAILS_DESC]]\\
 +[[PARCEL_DETAILS_FLAGS]]\\
 [[PARCEL_DETAILS_GROUP]]\\ [[PARCEL_DETAILS_GROUP]]\\
 [[PARCEL_DETAILS_ID]]\\ [[PARCEL_DETAILS_ID]]\\
 +[[PARCEL_DETAILS_LANDING_LOOKAT]]\\
 +[[PARCEL_DETAILS_LANDING_POINT]]\\
 [[PARCEL_DETAILS_NAME]]\\ [[PARCEL_DETAILS_NAME]]\\
 [[PARCEL_DETAILS_OWNER]]\\ [[PARCEL_DETAILS_OWNER]]\\
 +[[PARCEL_DETAILS_PRIM_CAPACITY]]\\
 +[[PARCEL_DETAILS_PRIM_USED]]\\
 +[[PARCEL_DETAILS_SCRIPT_DANGER]]\\
 [[PARCEL_DETAILS_SEE_AVATARS]]\\ [[PARCEL_DETAILS_SEE_AVATARS]]\\
 +[[PARCEL_DETAILS_TP_ROUTING]]\\
 [[PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY]]\\ [[PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY]]\\
 [[PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS]]\\ [[PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS]]\\
Line 491: Line 523:
 [[PRIM_BUMP_WOOD]]\\ [[PRIM_BUMP_WOOD]]\\
 <wrap important>​[[PRIM_CAST_SHADOWS]]</​wrap>​\\ <wrap important>​[[PRIM_CAST_SHADOWS]]</​wrap>​\\
 +[[PRIM_CLICK_ACTION]]\\
 [[PRIM_COLOR]]\\ [[PRIM_COLOR]]\\
 [[PRIM_DESC]]\\ [[PRIM_DESC]]\\
Line 496: Line 529:
 [[PRIM_FULLBRIGHT]]\\ [[PRIM_FULLBRIGHT]]\\
 [[PRIM_GLOW]]\\ [[PRIM_GLOW]]\\
 +[[PRIM_GLTF_ALPHA_MODE_BLEND]]\\
 +[[PRIM_GLTF_ALPHA_MODE_MASK]]\\
 +[[PRIM_GLTF_ALPHA_MODE_OPAQUE]]\\
 +[[PRIM_GLTF_BASE_COLOR]]\\
 +[[PRIM_GLTF_EMISSIVE]]\\
 +[[PRIM_GLTF_METALLIC_ROUGHNESS]]\\
 +[[PRIM_GLTF_NORMAL]]\\
 [[PRIM_HOLE_CIRCLE]]\\ [[PRIM_HOLE_CIRCLE]]\\
 [[PRIM_HOLE_DEFAULT]]\\ [[PRIM_HOLE_DEFAULT]]\\
Line 549: Line 589:
 [[PRIM_POSITION]]\\ [[PRIM_POSITION]]\\
 [[PRIM_POS_LOCAL]]\\ [[PRIM_POS_LOCAL]]\\
 +[[PRIM_PROJECTOR]]\\
 +[[PRIM_REFLECTION_PROBE]]\\
 +[[PRIM_REFLECTION_PROBE_BOX]]\\
 +[[PRIM_REFLECTION_PROBE_DYNAMIC]]\\
 +[[PRIM_RENDER_MATERIAL]]\\
 [[PRIM_ROTATION]]\\ [[PRIM_ROTATION]]\\
 [[PRIM_ROT_LOCAL]]\\ [[PRIM_ROT_LOCAL]]\\
 [[PRIM_SCRIPTED_SIT_ONLY]]\\ [[PRIM_SCRIPTED_SIT_ONLY]]\\
 +[[PRIM_SCULPT_FLAG_ANIMESH]]\\
 [[PRIM_SCULPT_FLAG_INVERT]]\\ [[PRIM_SCULPT_FLAG_INVERT]]\\
 [[PRIM_SCULPT_FLAG_MIRROR]]\\ [[PRIM_SCULPT_FLAG_MIRROR]]\\
 [[PRIM_SCULPT_TYPE_CYLINDER]]\\ [[PRIM_SCULPT_TYPE_CYLINDER]]\\
 [[PRIM_SCULPT_TYPE_MASK]]\\ [[PRIM_SCULPT_TYPE_MASK]]\\
 +[[PRIM_SCULPT_TYPE_MESH]]\\
 [[PRIM_SCULPT_TYPE_PLANE]]\\ [[PRIM_SCULPT_TYPE_PLANE]]\\
 [[PRIM_SCULPT_TYPE_SPHERE]]\\ [[PRIM_SCULPT_TYPE_SPHERE]]\\
Line 563: Line 610:
 [[PRIM_SHINY_MEDIUM]]\\ [[PRIM_SHINY_MEDIUM]]\\
 [[PRIM_SHINY_NONE]]\\ [[PRIM_SHINY_NONE]]\\
 +[[PRIM_SIT_FLAGS]]\\
 [[PRIM_SIT_TARGET]]\\ [[PRIM_SIT_TARGET]]\\
 [[PRIM_SIZE]]\\ [[PRIM_SIZE]]\\
Line 577: Line 625:
 [[PRIM_TYPE_CYLINDER]]\\ [[PRIM_TYPE_CYLINDER]]\\
 [[PRIM_TYPE_PRISM]]\\ [[PRIM_TYPE_PRISM]]\\
-<​HTML></​div><​div style="​float:​left;​width:​32%"></​HTML>​ 
 [[PRIM_TYPE_RING]]\\ [[PRIM_TYPE_RING]]\\
 [[PRIM_TYPE_SCULPT]]\\ [[PRIM_TYPE_SCULPT]]\\
Line 600: Line 647:
 [[PSYS_PART_END_COLOR]]\\ [[PSYS_PART_END_COLOR]]\\
 [[PSYS_PART_END_GLOW]]\\ [[PSYS_PART_END_GLOW]]\\
 +<​HTML></​div><​div style="​float:​left;​width:​32%"></​HTML>​
 [[PSYS_PART_END_SCALE]]\\ [[PSYS_PART_END_SCALE]]\\
 [[PSYS_PART_FLAGS]]\\ [[PSYS_PART_FLAGS]]\\
Line 681: Line 729:
 [[REGION_FLAG_RESTRICT_PUSHOBJECT]]\\ [[REGION_FLAG_RESTRICT_PUSHOBJECT]]\\
 [[REGION_FLAG_SANDBOX]]\\ [[REGION_FLAG_SANDBOX]]\\
-[[REMOTE_DATA_CHANNEL]]\\ +<wrap important>​[[REMOTE_DATA_CHANNEL]]</​wrap>​\\ 
-[[REMOTE_DATA_REPLY]]\\ +<wrap important>​[[REMOTE_DATA_REPLY]]</​wrap>​\\ 
-[[REMOTE_DATA_REQUEST]]\\+<wrap important>​[[REMOTE_DATA_REQUEST]]</​wrap>​\\
 [[REQUIRE_LINE_OF_SIGHT]]\\ [[REQUIRE_LINE_OF_SIGHT]]\\
 [[RESTITUTION]]\\ [[RESTITUTION]]\\
 [[REVERSE]]\\ [[REVERSE]]\\
 +[[REZ_ACCEL]]\\
 +[[REZ_DAMAGE]]\\
 +[[REZ_FLAGS]]\\
 +[[REZ_FLAG_BLOCK_GRAB_OBJECT]]\\
 +[[REZ_FLAG_DIE_ON_COLLIDE]]\\
 +[[REZ_FLAG_DIE_ON_NOENTRY]]\\
 +[[REZ_FLAG_NO_COLLIDE_FAMILY]]\\
 +[[REZ_FLAG_NO_COLLIDE_OWNER]]\\
 +[[REZ_FLAG_PHANTOM]]\\
 +[[REZ_FLAG_PHYSICAL]]\\
 +[[REZ_FLAG_TEMP]]\\
 +[[REZ_LOCK_AXES]]\\
 +[[REZ_OMEGA]]\\
 +[[REZ_PARAM]]\\
 +[[REZ_POS]]\\
 +[[REZ_ROT]]\\
 +[[REZ_SOUND]]\\
 +[[REZ_SOUND_COLLIDE]]\\
 +[[REZ_VEL]]\\
 [[ROTATE]]\\ [[ROTATE]]\\
 \\ \\
Line 692: Line 759:
 [[SCALE]]\\ [[SCALE]]\\
 [[SCRIPTED]]\\ [[SCRIPTED]]\\
 +[[SIM_STAT_ACTIVE_SCRIPT_COUNT]]\\
 +[[SIM_STAT_AGENT_COUNT]]\\
 +[[SIM_STAT_AGENT_MS]]\\
 +[[SIM_STAT_AGENT_UPDATES]]\\
 +[[SIM_STAT_AI_MS]]\\
 +[[SIM_STAT_ASSET_DOWNLOADS]]\\
 +[[SIM_STAT_ASSET_UPLOADS]]\\
 +[[SIM_STAT_CHILD_AGENT_COUNT]]\\
 +[[SIM_STAT_FRAME_MS]]\\
 +[[SIM_STAT_IMAGE_MS]]\\
 +[[SIM_STAT_IO_PUMP_MS]]\\
 +[[SIM_STAT_NET_MS]]\\
 +[[SIM_STAT_OTHER_MS]]\\
 +[[SIM_STAT_PACKETS_IN]]\\
 +[[SIM_STAT_PACKETS_OUT]]\\
 [[SIM_STAT_PCT_CHARS_STEPPED]]\\ [[SIM_STAT_PCT_CHARS_STEPPED]]\\
 +[[SIM_STAT_PHYSICS_FPS]]\\
 +[[SIM_STAT_PHYSICS_MS]]\\
 +[[SIM_STAT_PHYSICS_OTHER_MS]]\\
 +[[SIM_STAT_PHYSICS_SHAPE_MS]]\\
 +[[SIM_STAT_PHYSICS_STEP_MS]]\\
 +[[SIM_STAT_SCRIPT_EPS]]\\
 +[[SIM_STAT_SCRIPT_MS]]\\
 +[[SIM_STAT_SCRIPT_RUN_PCT]]\\
 +[[SIM_STAT_SLEEP_MS]]\\
 +[[SIM_STAT_SPARE_MS]]\\
 +[[SIM_STAT_UNACKED_BYTES]]\\
 +[[SIT_FLAG_ALLOW_UNSIT]]\\
 +[[SIT_FLAG_NO_COLLIDE]]\\
 +[[SIT_FLAG_SCRIPTED_ONLY]]\\
 +[[SIT_FLAG_SIT_TARGET]]\\
 [[SIT_INVALID_AGENT]]\\ [[SIT_INVALID_AGENT]]\\
 [[SIT_INVALID_LINK]]\\ [[SIT_INVALID_LINK]]\\
Line 716: Line 813:
 [[SKY_PLANET]]\\ [[SKY_PLANET]]\\
 <wrap important>​[[SKY_RAYLEIGH_CONFIG]]</​wrap>​\\ <wrap important>​[[SKY_RAYLEIGH_CONFIG]]</​wrap>​\\
 +[[SKY_REFLECTION_PROBE_AMBIANCE]]\\
 [[SKY_REFRACTION]]\\ [[SKY_REFRACTION]]\\
 [[SKY_STAR_BRIGHTNESS]]\\ [[SKY_STAR_BRIGHTNESS]]\\
Line 723: Line 821:
 <wrap important>​[[SKY_TRACKS]]</​wrap>​\\ <wrap important>​[[SKY_TRACKS]]</​wrap>​\\
 [[SMOOTH]]\\ [[SMOOTH]]\\
 +[[SOUND_LOOP]]\\
 +[[SOUND_PLAY]]\\
 +[[SOUND_SYNC]]\\
 +[[SOUND_TRIGGER]]\\
 [[SQRT2]]\\ [[SQRT2]]\\
 [[STATUS_BLOCK_GRAB]]\\ [[STATUS_BLOCK_GRAB]]\\
Line 729: Line 831:
 <wrap important>​[[STATUS_CAST_SHADOWS]]</​wrap>​\\ <wrap important>​[[STATUS_CAST_SHADOWS]]</​wrap>​\\
 [[STATUS_DIE_AT_EDGE]]\\ [[STATUS_DIE_AT_EDGE]]\\
 +[[STATUS_DIE_AT_NO_ENTRY]]\\
 [[STATUS_INTERNAL_ERROR]]\\ [[STATUS_INTERNAL_ERROR]]\\
 [[STATUS_MALFORMED_PARAMS]]\\ [[STATUS_MALFORMED_PARAMS]]\\
Line 758: Line 861:
 [[TOUCH_INVALID_TEXCOORD]]\\ [[TOUCH_INVALID_TEXCOORD]]\\
 [[TOUCH_INVALID_VECTOR]]\\ [[TOUCH_INVALID_VECTOR]]\\
 +[[TP_ROUTING_BLOCKED]]\\
 +[[TP_ROUTING_FREE]]\\
 +[[TP_ROUTING_LANDINGP]]\\
 [[TRAVERSAL_TYPE]]\\ [[TRAVERSAL_TYPE]]\\
 [[TRAVERSAL_TYPE_FAST]]\\ [[TRAVERSAL_TYPE_FAST]]\\