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float llSqrt(float fval)
Return the square root of the argument, that is, the number that multiplied by itself gives the argument.
The float value to take the square root of.
The square root of the given float.
float f; f = llSqrt(4); // sets f to 2.0 because 2*2=4 f = llSqrt(25); // sets f to 5.0 because 5*5=25 f = llSqrt(-1); // sets f to NaN (Not a Number) under Mono; crashes under LSO