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integer llSameGroup(key id)
Return whether the given object or avatar has the same active group as the current prim.
The key of an agent or a prim in the same region.
Returns TRUE if the user or object referenced by id
is in the region and has the same group active as the prim with this script (including the group it's deeded to if deeded).
Returns FALSE if the assigned group differs, or if the user or object is not currently in the same region.
// Set Same to TRUE if the object owner's currently active group // is the same as that which the prim is assigned to, and // the owner is currently in the region, and to FALSE otherwise. integer Same = llSameGroup(llGetOwner());
The following script will only allow people whose active group matches the object's group to sit on the prim. It will unsit them otherwise.
default { state_entry() { llSitTarget(<0, 0, 1>, ZERO_ROTATION); } changed(integer change) { if (change & CHANGED_LINK) { key id = llAvatarOnSitTarget(); if (! llSameGroup(id)) { llUnSit(id); llRegionSayTo(id, 0, "This seat can only be used with the correct group tag active."); } } } }