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integer llSameGroup(key id)
Return whether the given object or avatar has the same active group as the current prim.
The key of an avatar or a prim in the same region.
Returns TRUE if the user defined by id has the same group active that the prim with this script is assigned to, or deeded to, or if the object of key id is assigned to the same group. Returns FALSE if the user or object is not currently in the same region, or if the assigned group differs.
integer Same = llSameGroup(llGetOwner()); // Same will be TRUE if the object owner's currently active group is the same as that which the touched prim is assigned to, and the owner is currently in the region.
The following script will periodically check if the owner's active group is the same as the current one, and tell them.
integer PreviousSameGroup = -1; // set it to a value that is neither TRUE nor FALSE default { state_entry() { llSetTimerEvent(20); // check every 20 seconds } timer() { integer CurrentSameGroup = llSameGroup(llGetOwner()); // Only act when the value changes. if (CurrentSameGroup != PreviousSameGroup) { if (CurrentSameGroup) llOwnerSay("Your active group matches this object's group."); else llOwnerSay("Your active group does not match this object's group."); // Remember current value for the next iteration. PreviousSameGroup = CurrentSameGroup; } } }