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integer llSameGroup(key id)
Return whether the given object or avatar has the same active group as the current prim.
The key of an agent or a prim in the same region.
Returns TRUE if the user defined by id
has the same group active that the prim with this script is assigned to, or deeded to, or if the object of key id is assigned to the same group.
Returns FALSE if the user or object is not currently in the same region, or if the assigned group differs.
// Set Same to TRUE if the object owner's currently active group // is the same as that which the prim is assigned to, and // the owner is currently in the region, and to FALSE otherwise. integer Same = llSameGroup(llGetOwner());
The following script will only allow people whose active group matches the object's group to sit on the prim. It will unsit them otherwise.
default { state_entry() { llSitTarget(<0, 0, 1>, ZERO_ROTATION); } changed(integer change) { if (change & CHANGED_LINK) { key id = llAvatarOnSitTarget(); if (! llSameGroup(id)) { llUnSit(id); llRegionSayTo(id, 0, "This seat can only be used with the correct group tag active."); } } } }